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121. Anti-Cloak POS Scanning Module (Sov Based) - in Player Features and Ideas Discussion [original thread]
Cloaking already has a counter. if local didn't exist, then you wouldn't even know he was in system.
- by Joe Boirele - at 2014.01.12 17:24:00
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122. Remove the Covert Ops Cloak from Stealth Bombers - in Player Features and Ideas Discussion [original thread]
There's a reason stealth bombers are called Stealth bombers.
- by Joe Boirele - at 2014.01.12 17:17:00
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123. Let's put these Orbital Bombardment ammo to good use ! - in Player Features and Ideas Discussion [original thread]
I like the idea of making PI installations combat ready and attackable. It would make PI more interesting than it already is (not very, currently)
- by Joe Boirele - at 2014.01.12 02:51:00
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124. missiles countermeasures - in Player Features and Ideas Discussion [original thread]
Daenika wrote: Also, ECM and damps work wonders. Or, you know, Defender Missiles, the item type which has literally no purpose except to counter missiles. Though they're still not good at it.
- by Joe Boirele - at 2014.01.12 02:34:00
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125. Pheonix Fix - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: @OP: You do realize the alpha from citadel torps is far beyond what you could get even with 10 bomb launchers, right? Meh. On the other hand, your applied DPS is quite poor with the citadel torps.
- by Joe Boirele - at 2014.01.12 02:13:00
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126. [suggestion] Remaining cloaking time counter - in Player Features and Ideas Discussion [original thread]
Yes. I agree with this.
- by Joe Boirele - at 2014.01.09 01:47:00
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127. Cloaked Ship Detection - in Player Features and Ideas Discussion [original thread]
There have been so many topics claiming to solve the problem of AFK cloaking it's not even funny. At any rate, I see AFK cloaking as a balanced mechanic when you factor in local.
- by Joe Boirele - at 2014.01.08 06:26:00
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128. Mining Change Proposal - in Player Features and Ideas Discussion [original thread]
/troll Honestly, I don't think it sounds too bad. Then again, it could be unbalanced in some way I'm not seeing.
- by Joe Boirele - at 2014.01.05 20:51:00
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129. Marauder Idea - in Player Features and Ideas Discussion [original thread]
Marauders being like mini-carriers would be cool, but you'd either need to introduce new marauder ships, or to nerf the current weapon systems some.
- by Joe Boirele - at 2013.12.30 02:07:00
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130. AFK Cloaking - in Player Features and Ideas Discussion [original thread]
I agree that AFK cloaking is bad. However, I also believe it is only a symptom of a deeper problem. That problem is local. Why are AFK cloaking and local linked? Because AFK cloaking and hotdrops are the only real counter to local. Given that in m...
- by Joe Boirele - at 2013.12.30 02:02:00
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131. Remake Wreck Models - in Player Features and Ideas Discussion [original thread]
The Zetin Sunn wrote: +1 Would be nice to see effects such as fire, smoke, leeking coolant/plasma, spinning etc, Maybe on larger ships little escape pods flying off (purely as visual effects, they would disappear after a few seconds) Agree...
- by Joe Boirele - at 2013.12.09 00:49:19
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132. Remake Wreck Models - in Player Features and Ideas Discussion [original thread]
The Zetin Sunn wrote: +1 Would be nice to see effects such as fire, smoke, leeking coolant/plasma, spinning etc, Maybe on larger ships little escape pods flying off (purely as visual effects, they would disappear after a few seconds) Agree...
- by Joe Boirele - at 2013.12.09 00:49:00
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133. Rethinking asteroid belts as actual belts, in lieu with today's emphasis on ... - in Player Features and Ideas Discussion [original thread]
Yes. I never mine, but it's always bothered me that the asteroid belts aren't belts, just random collections of rock sitting around a planet. Of course, I'd also like to see planets that actually orbited, but that's probably not happening anytime ...
- by Joe Boirele - at 2013.11.20 02:40:00
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134. Something strange in the Crimson Hand... - in Player Features and Ideas Discussion [original thread]
Beautiful speech. I love it.
- by Joe Boirele - at 2013.11.20 01:15:00
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135. plz help, im lost. - in Wormholes [original thread]
If the wormhole out has closed and you've lost your probes, you're kinda screwed. While it's possible you can find someone to help you scan your way out, most likely they'll just kill you. If all else fails, self destruct your pod.
- by Joe Boirele - at 2013.11.15 02:33:00
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